

Whether it’s an initiative check entering combat or a history check examining an Elven statue, the auto-rolls feel seamless and far less disruptive than the “Is this a roll?” moments that you so often get while playing tabletop RPGs in person. What helps these conflicts feel seamless is Solasta’s smooth implementation of D&D mechanics, auto-rolling dice for you everytime you need it. With maps presented in this manner, these battles really tap into the dungeon-crawling atmosphere of being beset on all sides by monsters. You may suddenly find yourself ambushed by goblins who drop from the cliffs around you, or have to fight lizardmen climbing on the walls and encroaching from all sides. The maps are absolutely gorgeous, as they feature a verticality that compliments the turn-based tactics combat. Sure, it can be a little cheesy at times, and the central plotline isn’t massively engaging, but I found those things were just a setup for Solasta’s excellent areas and battles. Honestly, I was pleasantly surprised by how much I enjoyed it.

While I’m not a massive D&D fan due to how heavily stat-based the system is, I was curious to see how it would manifest in Solasta. I had a really fun time assembling my entire band of adventurers, and you can even write a little backstory for them if the mood strikes you. Here you’ll choose race, class, background, personality, abilities, and all of that other lovely tabletop RPG goodness.
#Solasta ps5 full#
You can build this party with pre-made characters, or go the full nine yards and create them using Solasta’s in-depth system. It’s a fairly typical setting that doesn’t stray too far from what D&D players are used to, though it does feel a little like fantasy cheese at times, with characters cracking some pretty bad jokes and just generally fulfilling the D&D adventurer stereotypes. So have I and I'd make a blood pact that this game is **** great.In each campaign, you choose four characters to journey to Caer Cyflin, a city thriving due to its newly opened passage to the badlands: an area blighted by Elven cataclysm, but filled with mysterious treasures guarded by fearsome monsters. TL DR Ignore the hateful nit-picky reviews of people who've "played D&D for 20 years". When Baldur's Gate 3 is finished Solasta wont hold a candle but right now it's the best (and quite possibly only) faithful rendition of 5e that allows you to reach 5th level. The overall story is engaging and really got good towards the end. I was pretty skeptical at first that Solasta would feel more like a beta than it did a full game but man was I impressed straight out of the gate. The combat is 10 out of 10 and it's only the up close models and sometimes cheesy (albeit funny) dialogue that stunt this game. I've played thousands of hours of D&D 5e and even Baldur's Gate 3 hasn't achieved the level "authentic" 5th edition combat that Solasta does. It's got a few faults but they're easily over looked with solid combat that never got old the entire play through. I see a lot of low reviews but as someone who's played all the Baldur's Gate games, Pillars of Eternity, Neverwinter Nights, Temple of I see a lot of low reviews but as someone who's played all the Baldur's Gate games, Pillars of Eternity, Neverwinter Nights, Temple of Elemental Evil, Planescape, and Divinity: Original Sin I can tell you this game is right up there with the best.
